![]() In the spirit of the Christmas season, we thought we’d pass our frankly tremendous fortunes on to you, so today we’re holding a giveaway for a Sonic Franchise Steam Bundle. We promptly sold all the gold, and I’m happy to report that all of the Retro staff slept on mattresses made entirely out of cash last night. Fortunately, we managed to pull his bag off his sleigh as he tried to escape from our armed pursuit, and in his wonderful bag of gifts, we found a hundred pounds of solid gold ingots. Seasons greetings, dear Retro readers! Last night, jolly old Santa Claus visited the Retro HQ, ate all our cookies and milk, and didn’t leave us a damn thing. But regardless of how one feels about Sonic CD, it can not be denied that it delivered to the player some of the most iconic aspects of the franchise. It’s an argument that began the moment the game was released – GamePro gave Sonic CD its highest honors, while the review on UK television show Gamemasters felt it was “ a problem” that Sonic was still going through platform levels. ![]() Debates on the game’s level design, which version of the soundtrack is better, and where it ranks as one of the best or worst in the Sonic pantheon are topics that have been repeated in nearly every corner of the Sonic Internet community. No collections needed, just an Internet connection and enough hard drive space to experience the definitive version of the game.Įven before it was released on modern hardware, people argued how great the game actually was. It wasn’t until the 2011 rerelease on the Retro Engine that it became accessible to a wider audience. A port was meant to be in the Sonic compilation Mega Collection, but due to emulation issues was held back until the less-successful follow-up, Sonic Gems Collection. The PC version from 1996 was harder to come across than it should have been. True, it would be released on other platforms in the coming years, but somehow it still seemed a curiosity. Even when Sonic 3 and Sonic & Knuckles were released the following year, there was still the sense that, somehow, one had missed an important chapter to the Sonic the Hedgehog saga. Sonic CD would become this mythical game for those it was out of reach, screenshots in magazines being the only way to experience it. ![]() There was no Mega Drive counterpart, kids without the hardware add-on instead being gifted Sonic Spinball for the holiday season of ‘93. Released during SEGA’s nearly-undisputed reign in the 90’s, the fact it was only available on the Mega-CD forced the next entry in the Sonic franchise to become a cult classic. For a time, even saying the name produced an aura of mystique.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |